Goal
Draft a 6-character squad and try to finish the 100 Battle Gauntlet with the best possible record. A perfect run is 100-0.
Quick Start
- Choose Easy, Medium, or Hard.
- Click Spin to begin Round 1.
- Each round gives you a fighter type and an age stage.
- Choose one of the 6 character options.
- Click one open role slot to assign that character.
- After the role is filled, the next round spins automatically.
- You get 2 total re-spins. Use Both, Fighter, or Age.
- After Pick 6, your final record appears.
Modes
EasyShow stats and coverage with more forgiving scoring.
MediumShow stats and coverage and use standard scoring.
HardHide stats and coverage. You have to rely on anime knowledge.
Draft Filters
Fighter TypeThe category used to build the round's option pool. Support is for characters whose main value is healing, protecting, scouting, planning, or enabling teammates.
Age StageThe life-stage tag used to narrow the round's option pool: Kid, Adult, Master, or Ancient.
Filter ComboEach round rolls one fighter type tag and one age-stage tag. The six choices all match both tags.
Role SlotsAfter choosing a character, assign them to one open role slot. Each role can hold one character.
Re-spinsBoth rerolls both tags. Fighter rerolls only the fighter type tag. Age rerolls only the age-stage tag.
Scoring Basics
- Raw stats create the base team score: Power, Speed, Durability, IQ, Teamwork, and Hax.
- Coverage roles reward a balanced squad.
- Out-of-role assignments are allowed, but they do not count as that role for scoring.
- Balance bonuses increase when more different roles are covered.
- Synergy bonuses happen when the right role is matched with high stats.
- The weakness penalty is affected by having low team-average stats.
- A 100-0 run needs a 100+ score, all 6 roles, no weak stat penalty, and enough synergies.
Coverage Roles
CaptainThe main leader of the team. Helps the squad stay organized and perform under pressure.
Vice CaptainThe backup leader. Keeps the team stable when the main captain is not enough.
BrawlerThe close-range bruiser. Fights through pressure, takes hits, and keeps attacking.
StrategistThe battle planner. Wins through IQ and matchup knowledge.
Healer/DoctorThe recovery support. Keeps the team alive through injuries.
Long-range/Hax/Wild CardThe matchup breaker. Adds ranged pressure, unusual abilities, or an unpredictable answer.